
- #FINAL FANTASY 7 MOD FIELD TEXTURES YARLSON FULL#
- #FINAL FANTASY 7 MOD FIELD TEXTURES YARLSON SERIES#
One individual field/map/area in the PlayStation versions has a singular name but is made up of three file types. The remaining unused maps will be divulged here instead. To reiterate, the map names written in blue are reserved for the Unused Text Series. * BLACKBGH is accessed via BLACKBGI, so it is only indirectly accessible from STARTMAP Red: Unused Map (not accessible via STARTMAP) Field# To distinguish the BLACKBG maps, I complement the table below with color codes. However, some of these are used in the final game. The debug rooms are typically black background fields, labelled “BLACKBG” followed by a number or a letter. STARTMAP has Hiroki Chiba’s signature.įrom there, some debug rooms can be accessed while others can’t. Every field also has a signature by the event planner who handled the scenarios of that map. Its identification number in the field list is 65. The hub, from which the other debug rooms are accessed, is STARTMAP.
#FINAL FANTASY 7 MOD FIELD TEXTURES YARLSON FULL#
The full disclosure of their content will be left for the Unused Text Series, hence why those maps are only briefly mentioned here. About Debug Rooms & Black Background FieldsĪbout Debug Rooms & Black Background FieldsĪll debug rooms are inaccessible without cheat codes or other hacking tools.
#FINAL FANTASY 7 MOD FIELD TEXTURES YARLSON SERIES#
The maps in this feature were omitted from the Unused Text Series due to containing no text that was readable via the Makou Reactor software.Ī foreword about the debug rooms and the general map file structure is necessary for a full appreciation of what shall be presented. Some maps have been explored (or will be explored) in the Unused Text Series, and sometimes those articles will be linked to from here. They either require modding tools in order to be visited or have so little data that they do not have a complete area to load. The FIELD folder in the retail editions of Final Fantasy VII hold maps which are never accessed in a normal playthrough.
